![]() ![]() Definitely going on my top favorite games of all time somewhere. You can figure out that North is actually Northwest on your screen. Also, the game uses terminology "North, West, etc" but it's a little confusing to tell where directions are because there is no compass and the world is on an angle. However because there are some metroidvania elements it would have been nice to mark places you want to go back to once you get the upgrades to traverse the area. This isn't too frustrating as the world feels connected enough for it to be memorable. Also there is no map, which I am told is a Dark Souls thing. Between uncovering doors the area between doors is shortened by releasing gates/ladders/etc so if you die it doesn't take too much time to get back to where you were. Your hub area, where you upgrade stuff and occasionally find story side information in is linked to the explorey/fighty world by doors that you uncover as you travel. The checkpoint system is very well done imo. In order to get it back you need to open death's door which only the power of three giant souls will accomplish. Also you in an afterworld of sorts? Maybe this is purgatory? I'm not exactly sure. In the very beginning you lose a soul and essentially you will die eventually unless you get it back. DETAILS: You are a silent protagonist, a crow tasked with soul retrieval. My right hand thumb is in quite sore from the tension of those boss fights and room challenges. However the combat is very solid and challenging at times. You do get extra abilities but they are more for puzzle solving and getting around/through terrain. When people say that they are saying there isn't much innovation in the gameplay from start to finish. I very much disagree with that sentiment. In a couple of the boss areas the bosses make multiple appearances to talk to you and that gives them so much more personality. Tonally I enjoy the whimsy mixed with dark sensibilities, I honestly wish there were more story beats to the game because I greatly enjoyed the writing. Tonally I enjoy I heard this game compared to Zelda and Dark Souls, two game series I've never got into. I heard this game compared to Zelda and Dark Souls, two game series I've never got into. Experience a somber yet darkly comedic tale, uncovering the truths behind the flow of souls, the role of the Crows and the origin of the Doors. A Dark Mystery to Unravel: Track down and defeat colossal tyrants with stories and motivations of their own. A Beautifully Bleak World: Venture beyond the Doors and explore a land full of twisted inhabitants and countless secrets, bringing hope to the weird and wonderful characters you’ll meet along the way. Gain an edge by customising your character stats and mastering the abilities and upgrades you obtain. Mistakes are punished and victory is rewarded. Talon Sharp Combat: Utilise melee weapons, arrows and magic to overcome a fantastic array of beasts and demigods. ![]() The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry and overflow with greed and power. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry and overflow with Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. Summary: Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. ![]()
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